If one does choose to wait outside by the planes at 12:55 a.m., the player character must remain hidden, otherwise, he will confront the player character and ask why they are there. and enter the building, he will already be in the tower talking on the radio. However, one can also wait until around 2:50 a.m. Move back by one of the planes to the right (the plane closest to the wall is a good place), and wait until about 12:30 a.m.Īt about 12:55 a.m., Curtis can be seen walking towards the tower. The most direct route is to go out the back door between the escalators on the first floor. Subsequently, even if he is followed into the tower, he will not talk over the radio and will ambush the player instead. Being spotted by Curtis waiting outside the radio tower will also have the same effect. If done so, he will still go to the tower but he will not talk on the radio, and there will be no way of knowing about his plans to destroy the monorail until speaking to Hsu after confronting Curtis (or pickpocketing the codes). Ask her for an access key.ĭo not inform Curtis about this lead if one wants to save the monorail. She will say that there have been break-ins at the control tower every night. Speaking to Boyd will complete this part of the quest. ![]() Contreras will refer the player character to Boyd but Sterling will provide valuable information about the spy. Map markers will send the player character to Corporal Sterling, Contreras and Boyd to ask around about suspicious activity. He will then ask the player character to speak to Carrie Boyd or Contreras, although he says that Contreras is not "above" suspicion. At some point, or upon asking James Hsu about problems at Camp McCarran, the Courier will be asked to speak with Captain Ronald Curtis, who is located on the first floor of the Camp McCarran terminal building to the west of the escalators.
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